![Optimize your mobile game performance: Tips on profiling, memory, and code architecture from Unity's top engineers | Unity Blog Optimize your mobile game performance: Tips on profiling, memory, and code architecture from Unity's top engineers | Unity Blog](https://blog-api.unity.com/sites/default/files/2021-06/image3_0.jpg)
Optimize your mobile game performance: Tips on profiling, memory, and code architecture from Unity's top engineers | Unity Blog
![Optimize your mobile game performance: Tips on profiling, memory, and code architecture from Unity's top engineers | Unity Blog Optimize your mobile game performance: Tips on profiling, memory, and code architecture from Unity's top engineers | Unity Blog](https://blog-api.unity.com/sites/default/files/2021-06/image11.png)
Optimize your mobile game performance: Tips on profiling, memory, and code architecture from Unity's top engineers | Unity Blog
![Modelling | Free Full-Text | Improving Mobile Game Performance with Basic Optimization Techniques in Unity Modelling | Free Full-Text | Improving Mobile Game Performance with Basic Optimization Techniques in Unity](https://pub.mdpi-res.com/modelling/modelling-03-00014/article_deploy/html/images/modelling-03-00014-g006.png?1648455077)
Modelling | Free Full-Text | Improving Mobile Game Performance with Basic Optimization Techniques in Unity
![Modelling | Free Full-Text | Improving Mobile Game Performance with Basic Optimization Techniques in Unity Modelling | Free Full-Text | Improving Mobile Game Performance with Basic Optimization Techniques in Unity](https://www.mdpi.com/modelling/modelling-03-00014/article_deploy/html/images/modelling-03-00014-g001-550.jpg)
Modelling | Free Full-Text | Improving Mobile Game Performance with Basic Optimization Techniques in Unity
![For anyone wondering why mobile performance is so bad with fully default options in Unity URP, SSAO is enabled by default(?!) in the default Universal Renderer Data for URP-Performant-Renderer file. Which is For anyone wondering why mobile performance is so bad with fully default options in Unity URP, SSAO is enabled by default(?!) in the default Universal Renderer Data for URP-Performant-Renderer file. Which is](https://preview.redd.it/se9mgabl01z81.png?width=640&crop=smart&auto=webp&s=e4ea7ba58d37a2fb511c021c7f01d7876f27e2d5)